CategoryXNA

Hexagonal Map Rendering

I’m still working on my Hexagonal Map Renderer in my spare time and I decided to create a project on GitHub to better keep track of the changes . Features so far: Hexagonal tiles Map culling Picking Pathfinding using A* Here’s the link: https://github.com/mizrael/hex-map I’ve used a couple of external resources to help with the development: […]

Categories: 2D, Graphics, Programming, XNA

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